Identify your target audience and its pain. Come to a common understanding of the goal and business opportunity for the sprint.
Through interactive sketching activities, as mind mapping and storyboards, the team explores the many possible solutions to address the problem at hand, regardless of how feasible or realistic they may be. The goal is to have as many creative options as possible.
Identify the best assumptions based on the business model, user’s motivations, and ability to implement solution within budget. Draw a storyboard for each prototype, comic book style. The goal is to define the Minimum Viable Product, what needs to be tested with users, what needs to be prototyped.
Build a prototype to test with existing and/or potential users. Keep it simple - make use of rapid prototyping tools to build only what needs to be tested. Also, create a user testing script to be sure that all your questions are answered during the process.
Test & Learn
Get the raw designin from of a small group of existing and/or potential users to identify what's working as intenteded and what isn't. Identify the best prototype and define what requires deeper thought and attention. Debrief team on findings and recommendations.